GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

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  • Create a 20 Times Faster Database Engine Optimized to MMOGs

    Speaker:
    Location:  Congress Saal 1, 4th Level
    Format: Lecture
    Track: Programming
    Pass Type: Student Pass, All Access Pass - Get your pass now!
    Vault Recording: Video
    Audience Level: Intermediate

    Cygames, one of the largest mobile game developers in Japan, has been providing mobile MMOGs for millions of unique users. Their vision is to realize a massively shared world where millions of players interact, by processing over 3,000,000 simultaneous database transactions. Toward this, they developed an in-house database engine that is 20 times faster than conventional databases including RDB, NoSQL, and even cloud-based data stores, by exploiting multi-core CPUs and SSDs in an optimized way to MMOGs. This talk will explain how to implement a database engine tailored to your title, and explain how it will improve capacity and scalability of the game.

    Takeaway

    Attendees will gain insight into the principles and considerations of why, when, and how they can develop an in-house database system that is efficiently optimized for MMOGs. Sample codes will be provided. This talk will inspire people to optimize their back-end database by leveraging data access pattern of their own projects.

    Intended Audience

    This talk is primarily aimed at engineers who are developing MMOGs. Although a minimal programming skill is required, anyone with an interest in MMOGs is welcomed. It will also satisfy technical directors and other decision makers who are evaluating the existing systems such as RDB, NoSQL, and other cloud-based storages.