GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

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  • Crowdfunding 301: State of Play, Best Practices & Advanced Tactics

    Location:  Europasaal, 1st Level
    Format: Lecture
    Track: Independent Games Summit
    Pass Type: Independent Games Summit Pass, Student Pass, All Access Pass - Get your pass now!
    Vault Recording: Video
    Audience Level: All

    Crowdfunding is becoming an evergreen topic. Every month, more than 150 video game projects are launched on Kickstarter to get funded. While many projects don't succeed, there are still projects of all sizes that do.

    Passionately following all trends around the topic, Thomas Bidaux will provide a very honest state of crowdfunding review for the game industry, based on actual numbers, along with pragmatic advice on what it takes to get a video game project funded in 2016.


    Attendees will come out of the session with a clear picture of the opportunities for crowdfunding a game, along with current best practices for putting projects on a path to success.

    Intended Audience

    The session is targeted towards anyone working at a studio that is considering doing a crowdfunding campaign in the near future. If you work in a marketing, communication or community role, you can find the best practices advice particularly useful for planning your campaign.