GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

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  • Game Hubs: A Quest to Revolutionize Game Production

    Speaker:
    Location:  Congress Saal 3, 4th Level
    Format: Lecture
    Track: Production
    Pass Type: Student Pass, All Access Pass - Get your pass now!
    Vault Recording: Video
    Audience Level: All

    Game Hubs are here and they are producing amazing games now. All over Europe, visionaries and game makers have managed to forge collaborations between talented professionals that have led to co-working spaces being established. They are forging the next generation of amazing games.
    Find out how this amazing shift in production happened, how they work and in what ways they have the potential to revolutionise game production.

    Takeaway

    This talk will provide a clear understanding of what Game Hubs are. Why they have happened, what the advantages are and what major pitfalls to avoid. The talk will provide ideas on how to set one up and show what potential they have to facilitate and turbo charge great game production.

    Intended Audience

    Experienced developers looking for a viable alternative to office like studio production, Indies looking to keep costs down whilst collaborating and students seeking an opportunity to cut their teeth on production.