GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Europe Mobile App. You can download the app on iTunes or Google Play.

*If you have utilized the Mobile App in the past, don’t forget to download the update!

All SessionsSpeakersMy Schedule
View Sessions As:
  
  • 'HITMAN' Season 1: From Executive Producer to Showrunner

    Speaker:
    Location:  Offenbachsaal, 1st Level
    Format: Lecture
    Track: Business, Marketing and Management, Production
    Pass Type: Student Pass, All Access Pass - Get your pass now!
    Vault Recording: Video
    Audience Level: All

    After the acclaimed release of 'HITMAN: Absolution' in 2012 they had to ask themselves, "How will digital distribution, new pricing models, and player habits shape future games?"

    When 'HITMAN' premiered on March 11th, 2016, Io-Interactive was first entering the wild new world of running and developing big budget games like a TV-show, and was publicly dubbed the "First episodic live digital AAA-game."

    Hannes will share the highs and lows of pushing their art form forward: the required change of mind, the tremendous excitement and involvement of players, as well as the conservatism of self-proclaimed keepers of the status quo.

    Takeaway

    Whether you are a developer, publisher, press or player; whether you want to embrace or avoid this frontier; you will leave knowing what tremendous change is needed to run a live game episodically. Attendees will learn why it's worth it for players and developers, and what did and didn't worked for Hitman.

    Intended Audience

    Anyone who is interested in the big transition happening around "AAA developers" and in learning more about its challenges and benefits. This presentation will give insight about what to prepare for and how to deal with it. You will get an overview from journalistic, community, development, and publishing perspectives.