GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

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  • Swing Service: Broadcasting Your Gameplay to Social Media in 360-degree VR (Presented by Minkonet)

    Sponsor Speakers:
    Location:  Sudliches Sitzungszimmer, 4th Level
    Format: Sponsored Session
    Track: Production, Programming
    Pass Type: Independent Games Summit Pass, Student Pass, All Access Pass - Get your pass now!
    Vault Recording: Not Recorded
    Audience Level: All

    Minkonet is developing the very first technology that allows gamers to share their gameplay live to social media platforms like Facebook and YouTube in 360-degree VR. Swing captures gameplay to replay and broadcast. Swing captures the states of the objects in a game scene. It also consumes less CPU cycles, network bandwidth and storage ensuring it doesn't interfere with the gameplay itself. The whole system is built as server-client architecture. The client portion runs inside a game and the client captured data is sent to the server. The server delivers it to viewers on-demand or live in 360 VR. This feature is called Swing360 and delivers the video to social platforms.