GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

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  • You've Got the Power: Your Game Running Better on Portable Devices!

    Location:  Europasaal, 1st Level
    Format: Lecture
    Track: Programming
    Pass Type: Student Pass, All Access Pass - Get your pass now!
    Vault Recording: Video
    Audience Level: All

    With the recent changes in gaming from traditional desktop towards mobile platforms, the relationship between power and performance is tighter than ever. This session will teach developers practical methods to improve user experience by providing a practical overview of power issues in gaming and showing how to boost the end user experience regardless of the platform's power constraints. To conclude, we will demonstrate how the game 'Lego Minifigures' by Funcom increased gaming time by more than 80% by applying these methods and principles.


    Learn how to efficiently reduce games power consumption by performing simple modifications such as capping the frame rate, reducing AI threads, changing the rendering resolution, and choosing the right algorithm. Developers will leave the presentation with an increased understanding of key power optimizations to take back and use in their next games.

    Intended Audience

    This talk will be beneficial to any developer targeting portable platforms- whether those are laptops, tablets or phones!