GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Europe Mobile App. You can download the app on iTunes or Google Play.

*If you have utilized the Mobile App in the past, don’t forget to download the update!

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  • Wolfgang EngelCEOConfetti

    Wolfgang is the CEO of Confetti. Confetti is a think-tank for advanced real-time graphics research and a service provider for the video game and movie industry. Confetti worked in the last three years on many AAA IPs like 'Tomb Raider', 'Battlefield 4', 'Murdered Soul Suspect', 'Star Citizen', 'Dirt 4', 'Vainglory, Transistor', 'Call of Duty Black Ops 3', 'Battlefield 1', 'Mafia 3' and others. Wolfgang is the founder and editor of the ShaderX and GPU Pro books series, a Microsoft MVP, the author of several books and articles on real-time rendering, and a regular contributor to websites and the GDC. One of the books he edited, ShaderX4, won the Game Developer Front Line award in 2006. Wolfgang is in the advisory boards of several companies. He is an active contributor to several future standards that drive the game industry.


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