GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Europe Mobile App. You can download the app on iTunes or Google Play.

*If you have utilized the Mobile App in the past, don’t forget to download the update!

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  • Alen LadavacCTOCroteam

    Software engineer experienced in design and implementation of computer and console games and game engines.

    Broad range of interests and experience in all technical areas of the game development, from renderers and sound engines, through AI and physics, all the way to build systems and content pipelines.

    Always curious about new areas and interested in news and discussions of upcoming technologies.

    Specialties: 3D rendering, OpenGL, DirectX, software renderers, physical simulation, collision detection, artificial intelligence (AI), client/server networking, GUI, scripting, portable software, game consoles, content pipelines


    Presenting: