GDC Europe 2016 Schedule

View, browse and sort the ever-growing list of GDC Europe sessions by pass type, track, and format. With GDC Europe Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Europe Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Europe Mobile App. You can download the app on iTunes or Google Play.

*If you have utilized the Mobile App in the past, don’t forget to download the update!

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  • John RomeroCreative Director, Games and Playable Media Master's Degree ProgramRomero Games

    John Romero is an award-winning game designer, level designer and programmer whose work spans 110 commercially published games, including the iconic works 'Wolfenstein 3D', 'DOOM' and 'Quake'. Romero has worked in the mobile, hardcore, casual and MMO spaces. Romero has co-founded eight successful game companies including id Software, Gazillion Entertainment and Loot Drop. He is considered to be among the world's top game designers, and his products have won well over 100 awards. One of the earliest indie developers, Romero began working in games in 1979 on mainframes before moving to the Apple II in 1981.